// *************************************************************************************************
//
// MK3D Engine
// --------------------------------------
// Copyright (C) 2007-2011 Zeb (mailto: zebbey@gmail.com)
//
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
//
// *************************************************************************************************

#ifndef __H_MK_PROFILER__
#define __H_MK_PROFILER__

#include "mk_ft_font.h"

namespace MK3DE
{
	class MK3DE_API CProfiler
	{
	public:
		CProfiler();
		~CProfiler();

		BOOL Init();

		void BeginFrame();
		void EndFrame();

		DWORD GetFrameDrawPS() { return _fps; }
		DWORD GetEntityDrawPS() { return _entityDraw; }
		DWORD GetPrimitiveDrawPS() { return _primitiveDraw; }
		DWORD GetDrawCallPS() { return _drawCall; }

		void AddEntityDrawCount(DWORD count);
		void AddPrimitiveDrawCount(DWORD count);
		void AddDrawCallCount(DWORD count);

		void ShowStatistics();

	private:
		DWORD _fps;
		DWORD _entityDraw;
		DWORD _primitiveDraw;
		DWORD _drawCall;

		BOOL _stop;

		DWORD _lastSecondTime;
		DWORD _fpsCounter;

		CFTFont* _font;
	};
};

#endif // __H_MK_PROFILER__